:fish: Important fishy info: :fish:

  • Fishing in height ranges -64 to -32 OR 299 to 320, regardless of biome, adds +1 diamond fish drop. :skull_and_crossbones:

  • Fishing tag events add +1 platinum fish and +1 diamond fish to all biomes. :heavy_check_mark:

  • Biomes with precipitation type snow or dry do not give the +25% fishing speed buff when raining. :skull_and_crossbones:

  • Fishing in a boat does not maybe gives a tiny 10-30 gametick fishing speed buff (setting is in place, but needs testing).1 🤔

  • Off-handing your fishing rod gives an unintended fishing speed buff. Patched in MCCMMO 2.2.052 per VG request. :skull_and_crossbones:

  • Rain gives you a fishing speed buff only if it hits your fishing bobber! :cloud_with_rain:

  • Biome is detected based on the block your fishing bobber lands in. :fishing_pole_and_fish:

  • MCMMO level does not affect fishing speed. :skull_and_crossbones:

  • Lure boosts your fishing speed - best rods have Lure V. :heavy_check_mark:

  • Luck of the sea only changes vanilla fish drop table - less junk, slightly better Jobs payout. :shrug:

:desktop_computer: Useful commands:

  • /fish stats OR /fish stats nickname - shows all-time fish contest drops, minus Prestige drops.

  • /raincheck - shows weather in 3 main fishing worlds.

Fish type Custom Vanilla Bronze Silver Gold Diamond Platinum Mythical
Drop chance 81.25% 18.75% 60% 15% 5% 1% 0.2% 0.04%

:spiral_notepad: Table notes:

  • Inventory space column does not include mythical drops, due to their rarity.

  • Average rarity drop chances confirmed via 4+ million drops, from Purple players’ /fish stats.

  • Biomes with a green background are the best to fish in at all times, yellow are best when raining only there!

  • Avoid /warp fishing like the plague! Suggestion #8379 was implemented on 2 August 2026 - this makes /warp fishing a good backup option when it’s raining there, but not in Build or Resource.

  • Compared to Build/Resource ideal biome fishing, /warp fishing has a lower chance for diamond drop fishes (40% vs 66%), but a better chance for platinum fishes with a drop (75% vs 66%)!

  • Ideal biomes and warp fishing have accurate data - other biomes have +1 platinum and diamond drops (data still accounts for fishing event drops, will fix soon-ish).

  Build/res dry Build/res rain Warp dry Warp rain
Diamond regular 16.25% 19.50% 10.83% 13.00%
Diamond prestige 21.67% 26.00% 21.67% 26.00%
Combined 37.92% 45.50% 32.50% 39.00%
Platinum regular 3.25% 3.90% 2.60% 3.12%
Platinum prestige 4.33% 5.20% 3.25% 3.90%
Combined 7.58% 9.10% 5.85% 7.02%
Contests per key 2.64 2.2 3.08 2.56
Contests per tag 13.19 10.99 17.1 14.25

:blowfish: Tag event table notes:

  • Assumes an average catch rate of 65 fish per contest with Lure 5 rod and maxed prestige.

  • Assumes use of ideal biome.

  • Regular means catch rate from plugin itself, prestige means additional drops from maxed prestige.

  • Contests per row defines how many contests required to get 1x drop, so lower is better.

Biome Precipitation Type Area Bronze Silver Gold Diamond Platinum Mythical Inventory
space
Regular Prestige Regular Prestige
Plains Rain Flatland Overworld 11 4 5 7 3 6 3 8 33
Ice Spikes Snow Flatland Overworld 13 5 5 5 3 4 3 8 32
Sunflower Plains Rain Flatland Overworld 7 3 5 3 2 3 2 8 21
Snowy Plains Snow Flatland Overworld 8 4 6 5 3 5 3 8 28
Mushroom Fields Rain Off-land Overworld 8 3 6 5 3 5 3 8 27
Savanna Dry Arid Overworld 10 3 6 6 3 5 3 8 30
Desert Dry Arid Overworld 10 5 7 6 3 6 3 8 34
Forest Rain Woodland Overworld 12 3 5 5 3 5 3 8 30
Birch Forest Rain Woodland Overworld 9 3 6 4 3 6 3 8 28
Dark Forest Rain Woodland Overworld 10 4 5 4 3 5 3 8 28
Flower Forest Rain Woodland Overworld 8 3 5 5 3 4 3 8 25
Old Growth Birch Forest Rain Woodland Overworld 7 3 5 3 2 3 2 8 21
Taiga Rain Woodland Overworld 7 4 5 5 3 7 3 8 28
Old Growth Spruce Taiga Rain Woodland Overworld 8 4 6 5 3 4 3 8 27
Old Growth Pine Taiga Rain Woodland Overworld 8 4 5 4 3 4 3 8 25
Snowy Taiga Snow Woodland Overworld 7 5 5 5 3 4 3 8 26
Jungle Rain Woodland Overworld 15 6 8 7 3 10 3 8 46
Bamboo Jungle Rain Woodland Overworld 7 3 5 6 3 4 3 8 25
Sparse Jungle Rain Woodland Overworld 7 3 5 5 3 4 3 8 24
Grove Snow Highland Overworld 7 3 5 4 3 4 3 8 23
Cherry Grove Rain Highland Overworld 7 3 5 5 3 4 3 8 24
Pale Garden Rain Woodland Overworld 7 3 5 5 3 4 3 8 24
Deep Dark Rain Cave Overworld 7 3 5 5 3 4 3 8 24
Dripstone Caves Rain Cave Overworld 7 3 5 5 3 4 3 8 24
Lush Caves Rain Cave Overworld 7 3 5 5 3 4 3 8 24
Jagged Peaks Snow Highland Overworld 7 3 5 4 3 4 3 8 23
Frozen Peaks Snow Highland Overworld 7 3 5 5 3 4 3 8 24
Stony Peaks Rain Highland Overworld 7 3 5 3 2 3 2 8 21
Snowy Slopes Snow Highland Overworld 8 3 5 4 3 4 3 8 24
Windswept Hills Rain Highland Overworld 9 4 5 4 3 5 3 8 27
Windswept Forest Rain Highland Overworld 8 4 5 4 3 4 3 8 25
Windswept Gravely Hills Rain Highland Overworld 7 3 5 3 2 3 2 8 21
Meadow Rain Highland Overworld 7 3 5 3 2 3 2 8 21
Stony Shore Rain Wetland Overworld 10 3 5 6 3 4 3 8 28
Beach Rain Wetland Overworld 8 3 5 4 3 5 3 8 25
Snowy Beach Snow Wetland Overworld 7 5 5 4 3 4 3 8 25
Savanna Plateau Dry Arid Overworld 7 3 6 4 3 4 3 8 24
Windswept Savanna Dry Arid Overworld 8 3 5 4 3 4 3 8 24
Badlands Dry Arid Overworld 9 7 6 5 3 7 3 8 34
Wooded Badlands Dry Arid Overworld 7 3 5 4 3 5 3 8 24
Eroded Badlands Dry Arid Overworld 8 4 5 4 3 5 3 8 26
Swamp Rain Wetland Overworld 10 5 7 5 3 4 3 8 31
Mangrove Swamp Rain Wetland Overworld 7 3 5 5 3 4 3 8 24
River Rain Wetland Overworld 18 8 6 4 3 8 3 8 44
Frozen River Snow Wetland Overworld 8 5 6 6 3 4 3 8 29
Ocean Rain Off-land Overworld 16 6 9 6 3 9 3 8 46
Deep Ocean Rain Off-land Overworld 11 7 8 6 3 7 3 8 39
Cold Ocean Rain Off-land Overworld 12 4 6 4 3 5 3 8 31
Deep Cold Ocean Rain Off-land Overworld 10 4 6 4 3 6 3 8 30
Frozen Ocean Snow Off-land Overworld 7 4 6 5 3 4 3 8 26
Deep Frozen Ocean Rain Off-land Overworld 8 3 5 5 3 4 3 8 25
Lukewarm Ocean Rain Off-land Overworld 8 5 5 5 3 4 3 8 27
Deep Lukewarm Ocean Rain Off-land Overworld 7 3 5 5 3 5 3 8 25
Warm Ocean Rain Off-land Overworld 10 4 7 7 3 6 3 8 34
Nether Wastes Dry The Nether Nether 7 3 5 4 3 4 3 8 23
Soul Sand Valley Dry The Nether Nether 7 3 5 4 3 4 3 8 23
Basalt Deltas Dry The Nether Nether 7 3 5 4 3 4 3 8 23
Crimson Forest Dry The Nether Nether 8 3 5 4 3 4 3 8 24
Warped Forest Dry The Nether Nether 7 3 5 4 3 4 3 8 23
The End Dry The end End 9 4 5 4 3 6 3 8 28
End Barrens Dry The end End 8 3 5 5 3 4 3 8 25
End Highlands Dry The end End 8 3 5 4 3 4 3 8 24
End Midlands Dry The end End 8 4 6 4 3 5 3 8 27
Small End Islands Dry The end End 7 3 5 4 3 4 3 8 23
The Void Dry Void Void 7 3 5 6 3 5 3 8 26
/Warp Fishing (Sunflower Plains) Rain Flatland Warp 7 3 5 5 2 4 3 8 24
/Spawn (Snowy Taiga) Snow Woodland Warp 7 5 5 6 3 4 3 8 27
/Spawn (Forest) Rain Woodland Warp 12 3 5 6 3 5 3 8 31